Gamification of Prosthetic Dentistry: A Denture Processing Card Game

Authors

  • Pratik Sanjay Hodar
  • Omkar S. Sakpal
  • Supriya Shankar Vyavaharr
  • Snehal Laxman Shinde
  • Anjusha Pillewar
  • Aishwarya Rajan Kamat

DOI:

https://doi.org/10.52783/jns.v14.3096

Abstract

N/A

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References

Apostol S., Zaharescu L., Alexe I. (2013), Gamification of Learning and Educational Games, in: 9th. International Scientific Conference eLearning and software for Education, Bucharest, April 25-26, 6772.

Kiryakova, Gabriela, Nadezhda Angelova and Lina Yordanova. “Gamification in education.” (2014).

Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011). From game design elements to gamefulness: defining “gamification”. In A. Lugmayr (Ed.), Proceedings of the 15th International Academic Mindtrek Conference: Envisioning Future Media Environments (pp. 9–15)

Kiryakova, Gabriela, Nadezhda Angelova and Lina Yordanova. “Gamification in education.” (2014).

Deci, E.L. & Ryan, R.M., 2008. Self-determination theory: A macrotheory of human motivation, development, and health.

Canadian Psychology/Psychologie Canadienne, 49, 182–185.

Giang, V. (2013, September 18). “Gamification” Techniques Increase Your Employees’ Ability To Learn By 40%.

Adams, E. and Dormans, J. (2012) Game mechanics: Advanced Game Design, New Riders, Berkeley.

Girard C., Ecalle J. and Magnant A. (2013) Serious games as new educational tools: how effective are they? A meta-analysis of recent studies. Journal of Computer Assisted Learning, 29, 207-219.

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Published

2025-04-06

How to Cite

1.
Sanjay Hodar P, S. Sakpal O, Shankar Vyavaharr S, Laxman Shinde S, Pillewar A, Rajan Kamat A. Gamification of Prosthetic Dentistry: A Denture Processing Card Game. J Neonatal Surg [Internet]. 2025Apr.6 [cited 2025Nov.1];14(12S):30-7. Available from: https://www.jneonatalsurg.com/index.php/jns/article/view/3096

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