A Research Investigation Into The Advantages Of 3d Visualization Software In Education For Creative And Technical Fields
DOI:
https://doi.org/10.63682/jns.v13i1.7159Keywords:
3D Graphics Software, Training in Creative, Technical Disciplines, Pedagogical MethodsAbstract
How much can students with artistic and technical backgrounds learn from 3D visualization tools? That is the aim of this quantitative research. Engagement surveys, feedback forms, and pre- and post-intervention evaluations were used to carry out the evaluations. Students' academic performance was significantly improved by using 3D visualisation software; their test results averaged a 22% rise compared to the control group. In addition, the number of participants increased dramatically; after taking part, 84% of those in the experimental group reported feeling more passionate and involved in the topic. A 30% boost in conceptual clarity ratings also demonstrated that the curriculum helped with a better grasp of complicated ideas. The 3D visualisation tools enhanced spatial thinking, idea generation, and memorization of technical data, according to both teachers and students. Study results indicated that the app worked best in engineering and design, fields that place a premium on complex visual representation. Finally, quantitative research shows that both technical and artistic disciplines benefit greatly from using 3D visualisation software in the classroom. Students engage more actively, grasp ideas better, and do better academically. The research shows that a variety of pedagogical approaches and learning outcomes may be improved by integrating such technologies into educational activities
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